3dMARK 2k --> Jakie u Was wyniki ?

Autor: -=KEVLAR_CD=- (kevlarcd_at_terramail.pl)
Data: Wed 25 Jul 2001 - 12:27:48 MET DST


3DMARK 2000 PROJECT FILE

3DMark Version: 340

TEMPLATE
Width: 1024
Height: 768
Depth: 16-Bit
Buffering: Triple
Z-Buffering: 16-Bit
Refresh Rate: VSync Off
Texture Format: 16-Bit

Options:
Continuous Benchmark: No
Show Title Screens: Yes
Benchmark Run Count: 1
Continuous Demo Mode: No
Sounds Enabled: Yes
CPU Optimization: D3D Hardware T&L

RESULTS
3DMark Result: 5291 3D marks
CPU Speed: 439 CPU 3D marks
Game 1 - Helicopter - Low Detail: 111,2 FPS
Game 1 - Helicopter - Medium Detail: 81,2 FPS
Game 1 - Helicopter - High Detail: 42,2 FPS
Game 2 - Adventure - Low Detail: 100,2 FPS
Game 2 - Adventure - Medium Detail: 65,4 FPS
Game 2 - Adventure - High Detail: 40,7 FPS
Fill Rate (Single-Texturing): 420,6 MTexels/s
Fill Rate (Multi-Texturing): 475,3 MTexels/s
High Polygon Count (1 Light): 12164 KTriangles/s
High Polygon Count (4 Lights): 6485 KTriangles/s
High Polygon Count (8 Lights): 3447 KTriangles/s
8MB Texture Rendering Speed: 325,8 FPS
16MB Texture Rendering Speed: 290,9 FPS
32MB Texture Rendering Speed: 178,9 FPS
64MB Texture Rendering Speed: 91,2 FPS
Bump Mapping (Emboss, 3-pass): 188,2 FPS
Bump Mapping (Emboss, 2-pass): 231,5 FPS
Bump Mapping (Emboss, 1-pass): 363,7 FPS

Memory:
Total Physical Memory 512MB
Free Physical Memory 381MB

PROCESSOR
Processor Type Intel Pentium III
Processor Speed 850MHz
Processor Caps SSE, MMX

Desktop Size and Color Depth:
Width 800
Height 600
Color Depth 32 bit

INTERNAL 3D CARD
Name NVIDIA GeForce DDR
Driver Name NVDD32.DLL
Driver Version 4.12.01.0650 (Certified)
Total Video Memory 32221KB
Total Texture Memory 145034KB



To archiwum zostało wygenerowane przez hypermail 2.1.7 : Tue 18 May 2004 - 22:30:18 MET DST